Go to top
Who Uses Mercuna?

Mercuna AI Navigation is used by games studios of all sizes from all around the world, in genres ranging from action role-playing games, space combat simulations, underwater games, to AR and VR experiences. Studios using Mercuna include:

Warner Bros. Games – Hogwarts Legacy

Hogwarts Legacy is available now. Mercuna is proud to have supported Warner Bros. Games on Hogwarts Legacy.

Warner Bros. Games Montréal – Gotham Knights

Gotham Knights is available now. Mercuna is proud to have supported Warner Bros. Games Montréal on Gotham Knights.

Remedy – Northlight

We’re delighted that Remedy Entertainment has selected Mercuna for 3D and Ground Navigation for their in-house game engine Northlight.

Funcom – Dune: Awakening

Funcom are making use of Mercuna Ground Navigation and 3D Navigation to provide seamless navigation in Dune: Awakening. Having Mercuna take care of the navigation for all their AI allowed the team to stay focussed on the creative vision which gives their games a unique personality and soul.

Unknown Worlds

Unknown Worlds – Subnautica 2

Mercuna is working with Unknown Worlds on their upcoming title, Subnautica 2.

Ruckus Games logo

Ruckus Games

Smash, Grab, and Grow in a wildly unique, stylized world where the unlikeliest heroes use everything at their disposal to face down an overwhelming force. Ruckus Games’ debut title blends fast-paced combat with deep RPG elements, offering a session-based experience full of humor, chaos, and creative weapons.

Behaviour Interactive

Mercuna is delighted to be working with Behaviour Interactive.

Tripwire Interactive – Maneater

Maneater is a Single-Player Action RPG, set in the Gulf Coast’s unforgiving waters. Fight to survive in the open ocean, swamps and rivers with danger lurking at every depth. Your only tools are your wits, your jaws, and an uncanny ability to evolve as you feed on “Mercuna-powered fish” and humans. Eat. Explore. Evolve!

Deep Silver FISHLABS – Chorus

Chorus is a space-combat shooter developed by Deep Silver FISHLABS. Chorus was released in December 2021 to widespread critical acclaim.

Squanch Games Logo

Squanch Games – High on Life

From the mind of Justin Roiland comes High On Life. Humanity is being threatened by an alien cartel who wants to use them as drugs. It’s up to you to rescue and partner with charismatic, talking guns, take down Garmantuous and his gang, and save the world!

The Chinese Room Logo

The Chinese Room – Still Wakes The Deep

Mercuna is used in Still Wakes The Deep, a narrative horror game from The Chinese Room released in June 2024.

Tencent Games

Mercuna is delighted to be working with Tencent on a forthcoming unannounced project.

Yellow Brick Games Logo

Yellow Brick Games – Eternal Strands

Yellow Brick Games are using Mercuna in Eternal Strands, their fantasy action RPG released in February 2025.

Dreamlit Entertainment – Towers of Aghasba

Dreamlit Entertainment released Towers of Aghasba in November 2024, an open-world city building and ecosystem game set on the ancient island of Algasba. Towers takes advantage of Mercuna’s fully dynamic navigation to allow players to build lush forests populated with wondrous, otherworldly creatures.

Blowfish Studios

Blowfish is driven to create fun and enjoyable games that all types of people will play. “Mercuna is a standout navigation solution for the Unreal engine.” said Blowfish CEO, Ben Lee. “Once we had trialed it in-game, Ben and Grant made the purchase process a breeze!”

Brave Lunch – Blobkin Blaster

Brave Lunch’s VR title, Blobkin Blaster was released in August 2021. Defend the reef with the help of your Blobkin army! Take command of these tiny defenders of the seas in a fight for survival against ocean pollution and the defiled monsters of the deep. Collect Blobkin, build cannons, and restore glory to your depleted reef.

Gamedust – Yupitergrad 2: The Lost Station

Yupitergrad 2 is a dynamic VR platformer by Gamedust, where you swing through the corridors solving puzzles, opening new passages, and fighting rebellious robots. A true modern Metroidvania in VR.

Testimonials

“Mercuna has been a great solid addition to our workflow here at Bad Fox Studios. 3D navigation solutions are hard to perfect and Mercuna has done just that.”
Sam Hudson, Bad Fox Studios
The architecture is very clean and transparent, with easy integration and good performance. But the developers are the best part, providing understandable documentation, shipping updates in the shortest time after UE version releases and always on hand to help with anything. If I did another project with 3D gameplay, I'd choose Mercuna. Because it just works.
Konstantinos Zhukov, Sargos Games
“From ease of implementation to realistic flight movement in game, Mercuna covers it all. The plugins implementation was smooth and easy to get started with alongside great documentation from Mercuna themselves.”
Sam Hudson, Bad Fox Studios
Want To Take a Look?
Download our feature-complete evaluation version
Try Out Mercuna