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Underwater

We first developed Mercuna for the open, 3D worlds of space but soon realised that flying navigation was equally effective for underwater games. Mercuna can power AI to swim among underwater worlds filled with foliage, shipwrecks, tunnels, cities and so much more. With our middleware, you can have eels slithering between plants, sharks tracking its prey through rock formations and submarines lining up attacks from underwater buildings, all in the same game.  Mercuna is so powerful and configurable, that you can really let your imagination go.  Allow the technology to meet the vision and create an endlessly interesting and complex game.

Eel swimming through underwater cave